Yeah, the ugly bugger there on the left? That’s concept art for one of the bad guys that got axed from the original Bioshock. There’s a whole slew of them if you want to head over to the Irrational Games Insider post and check them out. There’s a certain…adorableness to some of them that I simply can’t deny, but maybe that’s why they were removed in the first place. I always love getting a sneak peak behind the development process of some of my favorite titles for this very reason though; to see just how much creative material was churned out, poured over, and ultimately scrapped before deciding with no uncertainty that these parts make up what people will love. I can’t imagine it’s a very simple process, but just the same it’s interesting to see that one point a character named ‘Yam Hand’ was being seriously considered in a board room somewhere and shown the same measure of respect as say, the Macy’s fall lineup campaign. Enjoy!
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